In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Bruce Nesmith says Todd Howard is "a big proponent of the interface vanishing if you’re not doing something that needs it to ...
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
You know what I say? Publish those bug lists, Bethesda, and embrace them. No one on Earth has the time to iron every single ...
The lead designer of The Elder Scrolls V: Skyrim wants gamers to accept the fact that Bethesda games can never be flawless.
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher "could have a higher degree of polish". Bethesda's games ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to. Speaking in a ...