Skyrim lead designer Bruce Nesmith looks back on Oblivion's Horse Armour DLC 18 years after the internet revolted against it.
Lead Skyrim designer Bruce Nesmith reveals that the success of Baldur's Gate 3 probably won't change The Elder Scrolls 6 at ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Nesmith continues that because games are so big nowadays, it is impossible for them to be completely clean. Bugs will appear, but Nesmith believes there used to be a sense of forgiveness which has ...
Despite the success of Baldur’s Gate 3, Bethesda won't reinvent its approach to RPGs like The Elder Scrolls 6, ex Starfield ...
Hawthorn is an upcoming game from some ex-Bethesda devs about animals harvesting produce, setting up dinner parties, and ...
Skyrim lead designer Bruce Nesmith has commented on Bethesda's reputation for releasing buggy games. Nesmith has admitted ...
Back in 2006, Bethesda released its first piece of downloadable content on console for The Elder Scrolls IV: Oblivion. It was ...
Starfield and Skyrim designer Bruce Nesmith isn't sure if telling players about bugs before launch would be the right move.
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a ...
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...