Jason Schrier delivered a talk on his new book chronicling the rise, fall and future of the company that created “World of ...
The idea behind micro-transactions is easy enough: they rely FOMO and impulse purchasing. FOMO is an idea as old as humanity.
When Blizzard was founded, the video-game industry had not yet become the $200 billion business it is today. The Super ...
Popular Bloomberg journalist Jason Schreier, in his third book, Play Nice: The Rise, Fall, and Future Of Blizzard ...
Journalist Jason Schreier talks with The Post about his new book on the history of the video game company Blizzard ...
Author of Blood, Sweat and Pixels and Press Reset, Bloomberg journalist Jason Schreier is back with yet another deep dive ...
The Rise, Fall, and Future of Blizzard Entertainment reveals a long list of canceled games. Here's what Blizzard shelved over ...
MSI has announced a strategic collaboration with Blizzard Entertainment to support the launch of the first expansion for ...
Battle.net remains a PC gaming institution even as a platform just for Blizzard and Activision games, and who knows if it ...
Diablo 4 almost ended up being a very different entity, as Diablo 3 director Josh Mosqueira envisioned it as a Batman Arkham ...
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The revelation that Blizzard could have potentially taken Valve's position was revealed in the new book by renowned game ...