In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Bruce Nesmith says Todd Howard is "a big proponent of the interface vanishing if you’re not doing something that needs it to ...
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a ...
Bruce Nesmith is a guy whose name you may never heard even if you're a big fan of Bethesda's games. He got his start working with famed Dungeons & Dragons publisher TSR on Apple II games ...
Fans of The Elder Scrolls franchise eagerly await the release of Elder Scrolls 6, but a recent statement from former Bethesda designer Bruce Nesmith suggests the game might struggle to meet the ...
Bruce Nesmith is a guy whose name you may never heard even if you're a big fan of Bethesda's games. He got his start working with famed Dungeons & Dragons publisher TSR on Apple II games ...
Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher "could have a higher degree of polish". Bethesda's games ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to. Speaking in a ...