Nesmith continues that because games are so big nowadays, it is impossible for them to be completely clean. Bugs will appear, but Nesmith believes there used to be a sense of forgiveness which has ...
A former Bethesda design director explains that stats are streamlined because 'Bethesda has wanted to have the game get out of its own way.' ...
More details have emerged about a new video game seemingly set in the Lake District. Earlier this week, we reported on Hawthorn, a new co-op game which tasks players, who play as animals, to build a ...
The Elder Scrolls 6 is coming, but a former developer on the series doesn't see a certain RPG affecting it too much.
Despite the success of Baldur’s Gate 3, Bethesda won't reinvent its approach to RPGs like The Elder Scrolls 6, ex Starfield ...
Lead Skyrim designer Bruce Nesmith reveals that the success of Baldur's Gate 3 probably won't change The Elder Scrolls 6 at ...
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
In a recent interview, Nesmith tells VideoGamer that Bethesda must have sold millions of horse armors, “and that was kind of ...
The lead designer of The Elder Scrolls V: Skyrim wants gamers to accept the fact that Bethesda games can never be flawless.
Back in 2006, Bethesda released its first piece of downloadable content on console for The Elder Scrolls IV: Oblivion. It was ...
Skyrim lead designer Bruce Nesmith looks back on Oblivion's Horse Armour DLC 18 years after the internet revolted against it.
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...